A downloadable game for Windows

Explore my interpretation of the Poolrooms.

Originally created as a personal project, this experience wasn’t meant for release. But after some encouragement, I decided to make it public—adding movement, interactions, and a few things along the way.

This is a walking simulator.
More rooms and content may be added in future updates.
There is a hidden room probably no one will find it.
the room is really well protected but there is some clues. 
But if you do tell me im curious :)
For now 3 people found the hidden room.

press right ctrl to do down and space to go up when in water there are some room underwater<

V0_1 change :

- Some light have changed.

- More option in menu

- Added a few detail.

-Changed the way room load to prevent fps drop.
V0_2 change :
bug fix

Download

Download
Poolrooms a quacked findings V0_3
External

Comments

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Absolutely gorgeous game! The only problem I had with it was that I was unable to go down the staircase in the water no matter what angle I tried. :(

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press right ctrl to do down and space to go up when in water there are some room underwater

it shows this comment and wont let me play for some reason, do you have any idea if theres anything i can do about it?

what version ? v0_1?

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Gorgeous liminal walking sim in the back rooms, with so many little covets and mysterious rooms to explore but rewards the investigative player with fun and unique visuals. I really enjoyed my time walking around this game.

I play your game (and a couple others) in the video below.  You can also vote for your game to advance on my channels competition for best indie horror games of April  at the following link: https://shorturl.at/CdRSD (we will be wrapping up winners by May 10 so keep an eye on it)

I'll be 3D printing a scene or monster from the winning game to give to the game dev. You can see our winner from january at the following link: https://shorturl.at/nPrfl (Im a little behind on printing, but should be caught up by may 10!)

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I'm glad you enjoyed it.

You missed a few room, but some are harder to find to reward exploration.

I had a story in mind when I made this game, but I used it in a different way (can't spoiler if anyone wants to find out).

Small detail but I like it:

The speed ratio of the planets in the planetarium is the same as in reality. (one in relation to the other).

how interesting! If I wanted to piece together the story, is there a hint or theme that would help me figure it out without spoiling the content?

Everything is there. 

Hey Wild Fox! I gave your game an advance to the semifinals cause i really enjoyed the atmosphere. You and friends can vote for it here(until May 7):

 http://youtube.com/post/UgkxVixRQpC2-cuKP96eWXfaiI48Cg7Gl18n?si=F44CejJkz8FFLIPN

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I'm gonna play this and give you feedback, but please optimizes this. 8GB is insane for a walking sim bro

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Will work on it